This means either adding the +Action token to a terminal draw card such as Smithy or adding the +Card token to a cantrip or non-terminal draw card. It’s often the case that your first goal with Teacher is to create efficient non-terminal draw. Otherwise, whether and when to exchange a Disciple for a Teacher and how to use the tokens can sometimes be a more situational decision that depends on how close the game is to ending, the extent to which you can benefit from the tokens, and whether your deck has the draw and terminal space to play Teacher quickly even after losing a Disciple. If there is no other way to draw, placing Teacher tokens to enable draw is likely to be a high priority. For this reason, adding a Teacher to your deck can significantly reduce your terminal space in the short term. It is terminal, and replaces a village in Disciple.These downsides are heavily exacerbated by the fact that you have to sacrifice a high-tempo Disciple in order to obtain a Teacher.
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